LEGO® Party!
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Real-time effects for playful, tactile moments.
My role
I worked on real-time visual effects and technical art for LEGO Party! at SMG Studio. My contribution included particle effects, look development and animation, along with rendering profiling and optimization.
Effects throughout the game
I created effects for moments such as bricks breaking apart, collecting coins and receiving rewards. Other examples included jetpack fire, lasers and water effects.
